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the ogre is here

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Being new to trying out the game development thing, I had to take notice to johnhatten here. I think of stuff I want to add to my game, but I find myself thinking of all the things I have to impliment to make it work. So I have decided to read the signs, OGRE 1.0 was just released, john told me to, and I know that it would take me way too long to make the engine that I want to use right now. So I downloaded and compiled it, I am going through the wiki tutorials now. Time to take a break I think.

I think once I get a grasp of the Ogre GUI, I will try to make my breakout clone in it. I'm sure I can find a col/phy library that works with ogre out there somewhere, or maybe it has that in it, I dont know yet. :)
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