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GDC Day 0

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GDC Day 0

A long-ish flight to San Francisco from Tulsa, via Minneapolis-St.Paul, reminded me of how much I hate coach class. Travel is great. It's the long, boring periods between stops that get me.

Sande Chen & I took a walk through Chinatown this afternoon, since that's only a few blocks from our hotel. SF manages to be both impressive and dingy within a few steps of walking. I stupidly forgot my camera, so I didn't get any pictures of either the impressive or the dingy. Nor of the "Chinatown Gate."

Chinatown stretches for blocks. Which adds up to a lot of tourist trap souvenir stores. Rather depressing what a thriving tourist trade can do to a culture, reducing everything to tacky, mass manufactured mementos that you could just as easily, and authentically, buy anywhere else on the planet. Bleh.

Dinner, talking with other game development book authors, made me want to stress to anyone who gets a contract to write a book:

1. Research common "first-time author mistakes" on the Web.
2. Read the contract.
3. Ask questions about anything that you don't understand.
4. Negotiate. You could get much better terms. You never know unless you ask.

Until tomorrow...

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