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Settling in

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Myopic Rhino

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I've been in San Francisco since Saturday night. The GDC started a day early for me. QUALCOMM and ATI put together a half-day training session for mobile 3D game developers. It turned out to be a very good event. The presentations were mostly technical (including the one I did for optimizing for all of our platforms), and there were a lot of big name game developers in the room. We'll be posting some slides to our websites soon after the GDC ends, so if you're interested in OpenGL ES or doing 3D games for cell phones, definitely check them out.

I'm probably going to be tutorial hopping today. There's nothing particularly appealing to me today, so I don't think any one topic can hold my attention for long enough.
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