Yesterday I was testing Daedalus on Dev-C++ again, and I found out what was wrong with the MultiMethods. So that works now, and Collision Detection/Handling should be a breeze to set up now. I'll be doing that this evening.
The Dev-C++ port is giving my some strange errors though, so not all is well.
Still need to figure out what's wrong with the Linux release build, but I should be working on my thesis, so I dont' really have time to investigate all too much.