This is the first time Gamedev.net has ever had it's own server. We're running the whole show on one server as well.. is it enough? I dunno.. it's definitely been an interesting experience watching the number of queued requests skyrocket to 70 or 80 throughout the day.
Earlier I also had some permissions problems.. our banned members found themselves with abilities they shouldn't have had. =P My fault.. a stored procedure I wrote worked in a way that involved some incorrect reason. In other words, I f'ed up.
The good thing about this all is that when all the kinks are ironed out we're going to have a pretty solid infrastructure in place to handle site additions. I have soooo many projects I'd love to get started on. Though the forums are the biggest roadblock. I think we have something like 75 confirmed bugs.
Man, I gotta get some sort of comments system going for journals..