Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Forgot that I had a journal feature

Sign in to follow this  


Dunno how people but I forgot that GDN+ has a journal/blog feature (even though I have already added one entry).

Anyway, sys.Stak engine is coming along nicely- just started on the GUI after hacking around the problem with falling through or 'ghosting' through the floors of Q3BSP maps (I did it without a FPS limiter). So now I can concentrate on the interface which is what i'm doing now.

I have decided to take the bog standard approach to the interface with a main interface object and all widgets derive from this object. I have the CStakInterface as the base class for all derived objects, then I have CUIWindow, CUIButton etc.
So I have it all sorted programmatically but what happens when I come to properly implementing an interface with multiple drag/drop windows etc? Only time and hacking around will show results.

Yea, I enjoy hacking around my code. Its cos i'm lazy ;)

Have a good one,

Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!