Jump to content
Sign in to follow this  
  • entries
    292
  • comments
    557
  • views
    154329


2 Comments


Recommended Comments

I think advanced programming courses should have at least one project where students are required to make a truly production quality piece of software, including install program, manual, and help file, all debugged and ready to put in a "box".

That also includes removal of all user-editable resources (bitmaps and sounds, mostly) in the same directory as the app.

Share this comment


Link to comment
I agree.

Unfortunately, the way in which the PopCap framework works requires the use of external files, and not resources from within the application itself, so all of my images are in "./images", all of my sounds in "./sounds", and my "resource manifest" is in "./properties"

one of the things I'll be doing relatively shortly is finalizing my graphics. the framework has the ability to load many types of files, so while everything has been a .PNG up until now, most of them will wind up as .GIF files, as they'll take up less space that way and I don't really need the color depth (most of my images use at most 4-6 colors).

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!