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Engine Loaders

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noaktree

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  • Created static model loader with shaders for library

    • Uses 1 read-only ID3DXMesh

    • All derived models can share the same mesh or create their own


  • Created animated model loader with shaders for library

    • Uses a single dynamic vertex and index buffer

    • Locks buffers once per frame - independent of subsets

    • Switched to 16 bit indices

    • All derived models can share the same buffers or create their own



- click the pic -
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