• Advertisement
Sign in to follow this  
  • entries
    149
  • comments
    510
  • views
    94847

Tangent Errors and Bubbles

Sign in to follow this  

107 views

Just wanted to say congratulations to Mr. JohnHattan. Seven years is quite a run. I'm not sure who broke the mirror... but I hope his journal lasts at least another seven. Good stuff!

As for me...
  • Discovered an error inside my dot3 shaders

    • Link to DirectX forum

    • I was basically translating the tangents and normals so that the shaders worked fine when the model was at 0,0,0 but when translated this made things ugly. Now, thanks to S1CA, I am multiplying the tangents and normals by a 3x3 matrix with the rotation data and no translation.

  • Used CPPToolTip to add tool tips to my editor.

Sign in to follow this  


4 Comments


Recommended Comments

Hey, thanks for posting that link to CPPToolTip - looks handy for my app, even if I'm not using MFC. Your editor looks awesome too :).

EDIT: :O at the rest of your screenshots!

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Advertisement