Jump to content
  • Advertisement


Sign in to follow this  
  • entries
  • comments
  • views


Sign in to follow this  



I've got more work done on getting the battle animations being controlled over the network, but in doing so ruined my shade changing class. I might get it redone before the Wed release, but other more important things take the head of the stack.

Also, there will be a single class, and a single character that will be duplicated X number of times per team. In short, it will be a perfect match between the two teams, because there will be exactly the same characters on each side.

Now, whine all you want, but wait until there are such things as weapons and armor... that will be the day that Java Tactics starts to really kick off. [smile]
Sign in to follow this  


Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!