There is still a minor issue with buffering the files before playing. Currently you do a SoundManager.play("somemusic.ogg",0,null) to play some music, but it takes some time to load the file from disk.
The answer is to make a SoundCache object which would take input like SoundCache.load("SomeMusic.ogg"); and then SoundManager.play(SoundCache.load("SomeMusic"),0,null); All I have to do now is implement it [smile]