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Entry #REFACTORING EPISODE 3

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  • Random Observation of the Day!!!!!
    Time to refactor:
    ((cTF_u*)((cPObj*)tehObjManager.getObject("1"))->tehPos)->Rotate(0,0.001f,0.0015f);

Uhhh... yeah. I fucked up the class hierarchy a little. Well, a lot. Have to sort out some serious issues and such, redesign pretty much half the rendering system. Actually, probably just factor out a couple things to make it prettier.

At least I recognized a problem...
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