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New Job

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All the dominos have fallen into place, and it's official. I'll be starting my new job in mid-May. My last day at my current job will be Monday, May 9th. I'm extremely excited about the new job and the life change it involves. There's some drawbacks, of course, but overall, it's the opportunity of a lifetime and I'll deal just fine with the bad stuff.

I guess it's probably ok to say where the job is at this point also. I'll be working at Electronic Arts, on a Sims 2 project.

In some ways, my new situation is a scary thing. I'm being thrown into the fire to some degree and it'll be interesting to see whether I sink or swim. I'm honestly looking forward to the challenge, though, and the chance to really shine. I will say that after talking with them extensively during the interview about it, I am far more optimistic about my ability to handle the job, and I don't think their expectations are misguided. I have some work to do in coming up to speed still in the domain-knowledge of game programming, but overall, code is code, and I am an experienced developer. I've taken enough of the initial steps at this point to have a good foundation to know the right things to learn in order to improve.

Besides, if I can't adapt, I probably shouldn't be in the programming business anyway.

I want to thank gamedev.net for providing many of the resources that I have used thus far to learn the art of game programming. This site is absolutely invaluable, and I plan to continue using it =)
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Good luck in your new job! You'll be glad to know I resisted the temptation to post the obligitory VG Cats comic.

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Heh, a funny comic. It's ok, though - I'm going in with my eyes open. I seriously doubt that it will be all that different from any other computer company. I'm sure there will be long hours and crunch time, and I'm ok with that. If it gets to be too much, I'll deal with it just like I have in previous jobs. The difference is that in this job, I'll be loving what I'm doing.

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Congrats! The Sims 2 is awesome. You might be working on that new expansion pack they announced - I forget what it was about tho. Be sure to keep us updated on how you're doing!

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Neo: Yes, I do have a son. The hardest part of this will be living apart from my family for six months to a year. Though I'll visit frequently, it's not the same. Luckily, they both support me 100% in doing this and understand completely.

Gaiiden: The initial work I'm going to be doing is working on Sims 2 for consoles. I'm unsure still of the exact area on that project, but I do at least know the project. I'll keep blogging here, though, so I'll post more when I know (with the caveat, of course, that I can't divulge anything sensitive). I totally agree, though, that Sims 2 is awesome and it would be hard to ask for a better project to start my game programming career on. I'm really excited about the work, the people, and the life change!

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