I guess it's probably ok to say where the job is at this point also. I'll be working at Electronic Arts, on a Sims 2 project.
In some ways, my new situation is a scary thing. I'm being thrown into the fire to some degree and it'll be interesting to see whether I sink or swim. I'm honestly looking forward to the challenge, though, and the chance to really shine. I will say that after talking with them extensively during the interview about it, I am far more optimistic about my ability to handle the job, and I don't think their expectations are misguided. I have some work to do in coming up to speed still in the domain-knowledge of game programming, but overall, code is code, and I am an experienced developer. I've taken enough of the initial steps at this point to have a good foundation to know the right things to learn in order to improve.
Besides, if I can't adapt, I probably shouldn't be in the programming business anyway.
I want to thank gamedev.net for providing many of the resources that I have used thus far to learn the art of game programming. This site is absolutely invaluable, and I plan to continue using it =)