Jump to content
  • Advertisement
  • entries
    439
  • comments
    1184
  • views
    769016

Yar!

Sign in to follow this  
JTippetts

192 views

My boss/cousin (or whatever I should call him; he's married to my cousin, and he supplies me with all of my contract work, though he's not really my 'boss'; anyway) went under the knife yesterday to have a cancerous tumor removed. They had to crack him open like a nut, split him right down the sternum. I guess the tumor was somewhere between softball and soccerball sized. [wow] They think they were able to get it all, and they said it didn't look as if it had spread to anything, but even so he'll be out of commission as far as work is concerned for several weeks. I'll be picking up the slack and trying to keep things running as much as I can.

I continue to fiddle fart along. As far as The Project is concerned (don't really know what to call it, I suppose) I'm working on the testbed framework to get the world built and in place. I'm shamelessly ripping off a lot of the work and stuff I did for Golem and Accidental for this thing, as far as random level generation is concerned, since that is really what (still) interests me. But it's looking like I'm going to have to build some sort of quad-tree structure for the map, since right now the script interface simply tucks each piece of static geometry generated into the root scene node. Bog down is considerable with large numbers of objects.

I'm rather pleased with the relative ease of getting things up and going with Irrlicht. We're really getting the issues and problems we've had with it ironed out. It may not be the most robust or fully-featured of libraries, but so far it has performed acceptably and for a small-scale indie sort of project it seems quite sufficient.

Some small problems I have had with it I've managed to find patch files to fix, though a few of the patch files were 'broken' and I had to apply the relevant fixes by hand. Such is life, sometimes.
Sign in to follow this  


1 Comment


Recommended Comments

I hope your boss/cousin is doing better. That couldn't have been pleasant =/

I'm interested in hearing lots more about your experiences with Irrlicht, too, by the way.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!