Jump to content
  • entries
    422
  • comments
    1540
  • views
    490591

Intro to the character formally known as "Mr. Hoxley"

Sign in to follow this  
jollyjeffers

399 views

Good evening all...

So, today - Saturday 30th April 2005 - I forked out some cash to buy myself GDNet+ priveleges. I've been meaning to sort it out for a few months now, but I finally realised that I needed some webspace... [smile]

Anyway, I thought I'd start of this journal with a bit of information about me. I won't take it personally if you're not interested...

evolutional was clear on the outset: "you'd better write a good journal...or someone is first in line for a ban ;)". I think he was joking, but best not take any chances [oh]... with that in mind, I'll see about following up this entry with some more interesting stuff [smile]

So, about me (me! me! me!)...
I've been programming for about 7yrs now, of which I've spent 5 years, 1 month and 14 days as a member of this fine website. There was a thread in the lounge some time ago about the older/oldest members, and apart from the staff I think my 5yrs of service puts me at the old, wise and enlightened end of the scale.

I spend a large amount of time in the forums - if you've been in/around the DirectX forum you're likely to have come across me. My posting frequency is directly related to how bored I am at work [wink]

I also used to write a lot of articles of various websites, including several here (and one in the review process as I type). Until it died, I was the webmaster/author of DirectX 4 VB (now kindly archived by Eric Coleman of VBGamer.com)...

By day I'm a placement student working as a Software Engineer for International Business Machines, but I have to leave at the end of July and go back to University in Nottingham [sad].

I'm sure I could say a lot more, but I'll leave that for some later entries. For now I'm going to get on with exploring these new GDNet+ features...

Jack
Sign in to follow this  


13 Comments


Recommended Comments

Awesome man, thanks for supporting the site. Best of luck in your future endeavors. Looks like you are off to a good start. =)

I fixed that journal template editing description problem btw. Thanks.

---
Michael Tanczos

Share this comment


Link to comment
Woohoo! Proof that at least one person has looked at my journal [grin]

Quote:
Awesome man, thanks for supporting the site.

My pleasure - I could almost call this place my third home [smile]

Quote:
I fixed that journal template editing description problem btw. Thanks.

Great! Looked to me like someone made a common copy-n-paste error [wink]

Jack

Share this comment


Link to comment
Just give Evo a tin of beans with "Open other end" printed on both ends. He'll never bother you again.

Welcome aboard!

Share this comment


Link to comment
Welcome [smile] - A lot of people will be reading this, so keep it choked full of interesting stuff.

On a sidenote, I never noticed that you've been here since 2000. You didn't post often then? (Or I didn't visit often, then. I don't really remember [smile])

Share this comment


Link to comment
Cheers everyone [grin]

Quote:
Just give Evo a tin of beans with "Open other end" printed on both ends. He'll never bother you again.

[lol]

Jack

Share this comment


Link to comment
Quote:
On a sidenote, I never noticed that you've been here since 2000. You didn't post often then?

I did spend a long time on other things (mostly when I was concentrating on the DirectX 4 VB website) so didn't post very much in the forums - I also wasn't too good with C/C++ until a few years ago, which meant I couldn't really contribute much to the threads here [sad]

Up until last week my "posts per day" was less than 1.0 - which is blatantly wrong given the last 6 months or so [wink]

Having had a look at my "archive" on my machine here, I think I've got copies of various GDNet articles from years and years back - I spent a lot of time reading them and trying to learn new stuff...

Jack

Share this comment


Link to comment
Quote:
Just give Evo a tin of beans with "Open other end" printed on both ends. He'll never bother you again.


I still can't get into that tin :(

Share this comment


Link to comment
Quote:
Simple, open both ends.

Thats just... clever... [oh]

Now for part 2 of that challenge... how to open both ends and not spill/waste the valuable contents [lol]

Jack

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!