Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

I invoke the rolling eyes smily face!!!

Sign in to follow this  


The BGP website is down again, which is frustrating. I was planning on letting the other programmers there have a look at the Stompy source code so they could add whatever features they feel like. Personally, I want to move on to other projects like Uber Asteroids. Although I am currently working on Uber Asteroids, Stompy still takes up the majority of my programming time.

I plan to do another project with them for many reasons. With Stompy, the sprites were always top-notch and they always worked quickly and in an organized way. This was very nice. Now hopefully, we can work on a side-scrolling platform game, which was my origional idea.

With Stompy, I developed a method of handling game objects that worked out quite well. I had one abstract base game object class, which all other objects are derived from. Now the obvious next step is to take advantage of polymorphism. The fact that all the objects consist of mostly the same methods which are virtual leads to many possible applications of polymorphism. I'll probably make a more detailed explanation of what I'm talking about in my next entry, but for right now, I'm just tired.

On a completely unrelated note, you ever notice how DragonBall Z completely rips off Rocky?
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!