Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    41
  • comments
    119
  • views
    22646

SDL_mixer...?

Sign in to follow this  
The Forgotten Mindset

341 views

Hmm, haven't updated in a while (3 days and I'm this far down the list!), mainly because I've got little done over the period.

I guess I should be thinking about what I'm going to use for audio in the game. It would be cool if the library had 3d sound support so I could make the sounds.. um.. sound like they are far away.

But I guess I could do that easily through software.
1) Find out where the sound is coming from on the map
2) If it is within your hearing radius, then play the sound with a volume based on the distance from your location.

I haven't really checked anything out at this point, and since it is not required to have a working game, audio is a fairly low priority on the milestones list (it kills me to say that).

But I think I may use SDL_mixer because it is probably very easy to use (just like everything else in sdl), and has everything I need (play multiple sounds at once..., etc?)

What do ya'll think?
Sign in to follow this  


2 Comments


Recommended Comments

FMOD is very easy to use and has 3D sound support. I've never used the 3D sound system though.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!