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Not really too much to report. I spent the better part of today doing some game related stuff, but it was for other people, which is cool, but not any progress on my projects to report.

I did however decide to take the route of developing my editor Myrrh, using MFC even though I've shied away from that route in the past. I guess I just don't see the need for invoking win API calls that are already readily available. This next week is hunker down time as I've already fallen behind in development, and if current trends continue, I'll be bound to miss my first bench mark. Well, not going to happen if I have any thing to say about it.
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