Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views


Sign in to follow this  


Last night I tossed in support for rendering an overlay for the currently selected listbox item. I also fixed some random bugs, but overall a pretty slow night. I ended up coding during commercial breaks of the show "Lost".

Tonight I started tackling adding sound support. I've put in the XML support so that Lua scripts can play sounds. I've also cooked up some wrapper classes for OpenAL which I'm currently in the process of debugging. I want to get some type of sound coming from my speakers before I call it quits for tonight though! Unfortunately I'll be away all weekend so I'm not sure how much, if any, code I'll get cooked up. I'll try to bring the lappy and see how much I can get done after everyone heads off to bed at insaneley early hours. The only downside is horrible compile times on the laptop. Nothing really to put up tonight for screenshots. If I really kick some major ass, perhaps I can get the elusive multi-column-listbox working before the next update. That would be awesome....and by awesome, I mean totally sweet.

Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!