Sign in to follow this  
  • entries
    62
  • comments
    59
  • views
    25060

Today I made something beautiful

Sign in to follow this  

104 views

The following is an IN GAME RENDERED SCREENSHOT! (wewt).


Basically what you are seeing is a test level randomly generated. Below the tile mapped spaces are two layers: one has those crazy words/symbols and the other is the cloud layer. I also added some alpha blending into the tiles and symbol layer for a really "dream-like" appearance. Let's just hope my artist doesn't flip. The neat-O thing you can't see is that the cloud and symbol layers are scrolling independently of one another.

I know it's a relatively simple thing, but I'm pretty proud that I was able to accomplish what I set out to do for once, and solve all my problems on my own along the way. Can't wait to add some models to this sucker!
Sign in to follow this  


2 Comments


Recommended Comments

Looks interesting. The tiles need a little thickness to 'em if you want 'em to look more "real". Right now they look like floating pieces of paper.

Share this comment


Link to comment
Very true. We wanted to give the tiles the impression that they were "floating" as what you are seeing is our representation of cyber-space. As for the paper thing part, I agree that it might look more substantial if I gave some vertical depth to them. The problem is that the cloud layer that you see underneath highlights the tiles which have a slight alpha transparency. This gives us some "poor man's lighting" effect and is relatively simple to acheive. If I add bottoms to the tiles I am concerned that I will get less of the highlights to show through.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now