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New Day

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GameDev,

Alright, it's the end of the day. I just finished putting up an insanely long post in the Help Wanted forums for art/sound/music. I think it's a good post, I just hope there's some great available talent out there that sees the potential in the project. Jacob is a bit skeptical, but I'm comfident that I'll find what I'm looking for. I also think I should post on DeviantArt and/or GarageGames (any other suggestions?).

Anyhow, I've started level design now that I have all of my materials. It's everything I thought it would be, but I don't have much momentum with it yet, so it's not moving very quickly. At this point it looks like I'll only be able to finish a level and compile a list of necessary .bmp object every 3 days or so. But I'll design all parts of the day. Otherwise, it looks great on paper, I must say. Oh, and does anyone have any suggestions on how many screen-lengths a level should be? I'm thinking 10. Ten is good (800 x 600 resolition).

Well, anyhow, I apollogize on the lack of concept art, I'm 90% sure it should be ready for tomorrow. Thanks for being patient (I know just reading text can be a bit boring, visuals soon!).

Later!

-IV
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Your using Allegro right? PM me if you need any help with Allegro, I have quite a bit of experience with it.

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I noticed you wrote Stompy in Allegro. It's a great game, I play it all the time. Thanks, and I'll keep that in mind!

-IV

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