Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views


Sign in to follow this  


Gah! Coder's block!

I need to add 'something' to control enemies shooting patterns and behaviour, which needs to be fairly flexible but easy to configure. I've been staring at it for a week or so now and I'm still no closer to comming up with a good idea of how to do it.

Actually, "flexible but easy to configure" just screams out "object factory" so maybe I'll start there. Probably with some kind of simple manager to share out created objects...
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!