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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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JOURNAL NECROMANCY!!!11one

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23yrold3yrold

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Bwahahaha! I have lots of free time at the new job right now, so I'm inflicting an entry on you. And yes, a new entry in this particular journal was said to herald in the end times. May God have mercy on your souls.

Fun times at the new job, which is 4 months and counting now. Tech support; yay! "I broke my Intarweb; can you send it to me on back-up CD?" Oh, the stories. The commute is terrible (horrible, even), but the job itself is much more enjoyable that the Buhler job. It murders my free time though. No programming, no weightlifting, no running (will start again soon though, in the mornings), barely even any WoW (oh noes!!) and pretty much no social life. Well, aside from socializing here at work. Nice people I work with. Getting lots more sleep too.

Also turned 29 May 17th. Bought myself an IPod Shuffle. I love this thing.

PS: Remember that invention I mentioned my Uncle Keith had come up with? Keep an eye to the news; you will know the name Keith Barry in a matter of months. Mark my words.

Will post again when bored again.

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Hey, long time no see. You could get the people who need the tech support to do your GDNet posting for you:

"Now double click on Internet Explorer and in the address bar type gamedev.net".
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Did they ever pay you for that article you wrote?

Teh noes. [sad]
Quote:
Hey, long time no see. You could get the people who need the tech support to do your GDNet posting for you:

"Now double click on Internet Explorer and in the address bar type gamedev.net".

And then they type it in the Search Bar instead of the Address Bar (they always do; damn toolbars) and say, "It didn't work". [razz]
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You turned 29 on May 19th? God, you're old!
(I turned 28 on May 20th. I'm about 366.242199 days younger than you.)

Oh, and this posting only every-half-year thing has got to end. :P
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