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Grasping for straws.

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It seems now that GM is not the creator to do this with. While GMs flexibility allows us to create a working online RPG, we arent sure its the best candidate for the job. My partner knows some VB, and has found this engine which works with VB and DirectX.

Ive heard that VB isnt that hard to tackle, so I may help out with programming duties here and there. For now, Ive got to draw up a new design doc which incorporates both of our ideas.

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VB still rocks as a RAD prototype language. We use it for that purpose.

However, unless you're using VB.Net I wouldn't want to use VB6 (or earlier[attention]) for commercial code. Somehow just lacks a few things that you can tidy up for a really, really, professional release. Then again, I'm picky.

Good post


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