Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    570
  • comments
    2427
  • views
    216937

[4E4] Surface Manager Completed

Sign in to follow this  
Mushu

85 views

Yeah, nothing really big, but first screenie!



^ rendering from the Surface Manager. As you can see, the surfaces are indeed there. The render calls will not be done by it (as its essentially a container for the surfaces). I'll probably get the object manager base done tommorrowish.

The trees are probably representative of most of what the game artwork is going to be like. I can only do anime-ish kind of pixelwork... and I suck at animations.

(forgive the *.jpg compression artifacts, was too lazy to convert to a better image format)

[grin]

I'm in a good mood now.
Sign in to follow this  


5 Comments


Recommended Comments

I like it :).

And a quick question.. is the 5 dollars a month for GDNet+ worth it? I believe it is... just wanted to get a quick opinion before I order.

Share this comment


Link to comment
Yeah, GDNET+ is awesome. You get FTP space, a journal, avatars, book discounts, and much more awesome stuff. Personally I pay annually, which comes out to around $3.30 US per month.

Pocket change [wink]

Share this comment


Link to comment
I'm personally looking forward to the book discounts. I've been buying a ton of books lately, and these discounts would have really helped.

Thanks for the opinion :).

Share this comment


Link to comment
Why don't you make like a tree, and get the fuck out!
-- The Boondock Saints.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!