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Progress report.

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I've started working on my 4E4 entry. I'm primarily concerned with adding a decent input interface here; I want to have it so you can use rebindable keys.

Unfortunately, SDL doesn't appear to like my USB Wingman rumblepad. SDL detects the pad is present but cannot reliably gauge when I am pressing a damn button on it (it is either hyperactive or dead). Anyone with a recommendation on where to start tuning SDL so it will work properly with my simple USB gamepad would be much appreciated.
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