Well, 4E4 dev is going to have to wait a week since I'll be away (for a week) without access aux internet, and such. So I'll probably spend the time fleshing out a class to manage all of the game units (right now I'm simple using the underived object manager class to render those trees)
The unit manager is the big fish of the project - it has to handle the brunt of the calculations and generic gameplay. Going to be a rough week laying everything out, but hey, it'll come together.
OR MAYBE IT WON'T AND EVERYTHING WILL ALL A SPLODE BECAUSE STOMPY SAID SO.