Here's a screen shot:
Now, I've been having an arguement with my brother over how I should work the conversation screen. He believes I should feed the lines to the player one or two at a time requiring them to hit the space bar after having read each line. I personally think the way it's done is fine, and if the player wants to read the story they will, if they don't they'll just stop the scroller. I personally get really annoyed with games where I have to hit space 6 times if I don't feel like reading the monolog.
I thought I would ask opinions about RPGs and the stories in them. Do you read the text? If so how do you prefer it be presented?
I started a thread on Game Dev Here
Epoch Star - Space RPG / Space Adventure Game