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The Right Tool for the Right Job..

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HopeDagger

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The other day I was sitting down getting generally frusterated over the stereotypes floating around about game development. The silliness of me doing this aside, I was mainly focusing on the misconception that people use high-level tools like game-creators or high-level programming langauges (DarkBasic, BlitzBasic, etc) are retarded.

There's lots of people hanging out on their Pedestal of Programming Knowledge (+2) that scorn those who don't use C++ for every line of code they write. If any. This just isn't the case -- all tools have their purpose in the world of game development. The real game developers are the ones that know which tool to use at the right time. :)

And so I present,

The Right Tool for the Right Job
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Quote:
This just isn't the case -- all tools have their purpose in the world of game development.
So how could I use a Delta Tools 10 in. Compound Miter Saw to make a game, huh? [grin]

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So how could I use a Delta Tools 10 in. Compound Miter Saw to make a game, huh?


Oh come now, that's not even challenging. Put your arm on the cutting board, ready your saw, and the game begins... :)

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