Annoying loud noises that go boom in the night...

Published June 26, 2005
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I worked a little more on the sound code yesterday. I noticed that the explosion sound was really loud, and that I couldn't hear the music when I was blowing up multiple enemies. So, I turned down the explosion noise and now I can hear the music.

Now to add enemies and get a highscore table up and running.
Previous Entry Yay! Audio!
0 likes 3 comments

Comments

Rob Loach
I've been having troubles with SDL_mixer through SDL.NET . When you run it, it sets the panning of the music all the way to the far left and you can't change it from there. It works with the sound though, very strange.
June 26, 2005 12:59 PM
Stompy9999
I got the oppisite when using SDL_mixer. The music worked perfectly, but the sound needed some work.
June 26, 2005 09:03 PM
paulecoyote
June 27, 2005 03:14 AM
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