What you see here is the basic game console which is hooked up to the script interface. There's two entities (scriptable) which can be controlled with the console (and of course with scripts). The entites both have a looping animation and have basic bounding box collision (pixel-collision is coming soon). The script environment is starting to get hooked up into various places, such as the game and the level. Shortly you will be able to set entity states with the script.
It's starting to look like time to ditch the aliens and work on the 'real' game that this engine is powering.