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# Making sure everything is on track

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Finally decided to get a very concrete breakdown of our proposed payment flow on paper.

As you can see, primary gross payment is split into two (I get half, since I wrote the engine, did most of the shell programming, managed the team, did 90% of the in-game graphics, all of the 3D and 2D animation, and a good amount of scripting and designing)

All members except for jenna get two profit shares, Jenna gets one, because she was originaly designated to do the 3D character modeling/texturing and the animation and rendering, however, we found that she wouldnt have time to do the animating and rendering, so, we droped that from her tasks but at the cost of a share (it's is a really tough job animating and rendering, and was worth an extra share in my mind)

As you can see our target is 5,000 units sold at $30.00 per unit, hopefully we can make that, if so, it will be a great success, and will surely help fuel our next endevor, both psycologically and finacialy. Here's hoping =D ## 3 Comments ## Recommended Comments Good luck on making Mornings Wrath a success, and with future projects. #### Share this comment ##### Link to comment Looks good. I use a simplified version for myself. Number of shares = 1 Owner of shares = me me me ME ME ME! Target price =$5
Target quantity = 1 hojillion

gross profit = 5 hojillion dollars

Lmao!

-IV

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