Making sure everything is on track

posted in A Keyboard and the Truth for project 96 Mill
Published June 28, 2005
Advertisement
Finally decided to get a very concrete breakdown of our proposed payment flow on paper.



As you can see, primary gross payment is split into two (I get half, since I wrote the engine, did most of the shell programming, managed the team, did 90% of the in-game graphics, all of the 3D and 2D animation, and a good amount of scripting and designing)

All members except for jenna get two profit shares, Jenna gets one, because she was originaly designated to do the 3D character modeling/texturing and the animation and rendering, however, we found that she wouldnt have time to do the animating and rendering, so, we droped that from her tasks but at the cost of a share (it's is a really tough job animating and rendering, and was worth an extra share in my mind)

As you can see our target is 5,000 units sold at $30.00 per unit, hopefully we can make that, if so, it will be a great success, and will surely help fuel our next endevor, both psycologically and finacialy.

Here's hoping =D
Previous Entry Final Boss Model
Next Entry The perfect intro
0 likes 3 comments

Comments

Rebooted
Good luck on making Mornings Wrath a success, and with future projects.
June 28, 2005 09:41 AM
johnhattan
Looks good. I use a simplified version for myself.

Number of shares = 1
Owner of shares = me me me ME ME ME!

Target price = $5
Target quantity = 1 hojillion

gross profit = 5 hojillion dollars
- budget = ($18.00)

NET PROFIT = 4.99999999999 HOJILLION DOLLARS

/me makes an igloo out of money in his backyard
June 28, 2005 10:16 AM
TraderJack
Quote:Looks good. I use a simplified version for myself.

Number of shares = 1
Owner of shares = me me me ME ME ME!

Target price = $5
Target quantity = 1 hojillion

gross profit = 5 hojillion dollars
- budget = ($18.00)

NET PROFIT = 4.99999999999 HOJILLION DOLLARS


Lmao!

-IV
June 28, 2005 11:20 AM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement