Yes, I cried too. All of the graphics are obviously placeholders, and no enemies or weapons got coded in. I think I'll learn from this procrastination mistake and get started early on my 4E4 entry. :D
In other news, I'm currently developing a fun little overhead 1-2 player crazy-shoot-em-up game, similar in gameplay to Doom or Serious Sam. Basically big levels, legions of enemies, and lots of traps and tricks. Yum. Here's a screenshot of the basic little tile engine that it entails so far. Plans are in the work for non-uniform tiles, not to mention transitions:
Everything is overly ugly right now, but as I post more screenshots, I promise it'll get prettier. :)
-IV