Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    73
  • comments
    131
  • views
    54999

Getting things done

Sign in to follow this  
okonomiyaki

263 views

Though I've done some programming in the past week, I haven't really done anything. I really need to set some goals. I'm not really sure what I want to accomplish and so I end up running around in circles.

Goal 1 - to be completed by 7/1/05
  • Have a solid program running in DirectX

    • Settings Manager
    • Log Manager
    • Window Manager
    • Render Manager
    • Task Manager

      • Clock
      • Input
      • Rendering
      • Application State

Goal 2 - to be completed by 7/8/05
  • Build a collection of high level objects

    • Render targets
    • Textures
    • Models
    • Shaders
    • Math objects

      • Flesh out current vector, math, and quaternion classes

Goal 3 - to be completed by 7/22/05 (I'm on vacation the week before it :p)
  • Complete a graphics demo that uses shaders and runs on the system
    • Lets say an environmentally mapped model
Sign in to follow this  


2 Comments


Recommended Comments

Yes, I do [smile]

It's really just a matter of piecing together current code and making sure it's organized and consistent. Also finding a general, clean way to do the game loop and use system components.

And yet, if I don't set deadlines, I could keep cleaning up the same code forever. I just want to get something set and done that I can use as my framework.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!