DFT Library

posted in Beals Software
Published July 02, 2005
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I'm working on my DFT (DragonForge Technology) game development library. I'm trying to decide what all I should add to it, since I'm going to be using for a lot of future projects. Here's my list so far:
Edit: Fancier versions
dftCommon (7/13/05 still works)
dftGraphics (7/13/05 still works)

I don't know about input yet.
I'm pretty sure I'm going to use FMOD for the audio.
And the only thing I can think of using networking for is downloading content for the game.

dftGraphics is going to be my main point of interest. I'm going to add generation class/systems/functions to generate data surfaces (bitmask, effects, etc) at load-time.

Any CC/opinions/advice/help is appreciated.
Previous Entry Working on iso graphics
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0 likes 3 comments

Comments

Programmer16
I've got everything finished for dftCommon (that I've got listed anyway.) If anybody else can think of something that should go in here, please say so!

Thanks!
July 02, 2005 04:26 AM
Rob Loach
Welcome to journal land!!! Welcome Ratings++;
July 02, 2005 03:34 PM
Programmer16
Thanks for the welcome Rob!

I'll be posting the source code as I finish each module.
July 02, 2005 04:32 PM
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