Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    90
  • comments
    89
  • views
    37213

On Pace

Sign in to follow this  
a_insomniac

35 views

Well I had a productive weekend and for me that helps to drive the momentum for the rest of the week. One of the things that I definitely wanted to do was make a huge dent in the design document and that was done. There are still a few more areas that need addressing but for the most part it isn't critical since our first public release is just going to be a tech demo.

It was also decided that instead of going for the normal look of realism that overall we should try and do something fun. Now that's a novel idea if you ask me. What that means then is that the look were shooting for is more of a nintendo-esque feel. This will prove most interesting sense I will have to design some over the top characters and matching game levels....time will tell.
Sign in to follow this  


2 Comments


Recommended Comments

Nintendo-esque is never a bad thing! Done right, you're sure to have a hit. Keep us posted!

-IV

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!