On Pace
Well I had a productive weekend and for me that helps to drive the momentum for the rest of the week. One of the things that I definitely wanted to do was make a huge dent in the design document and that was done. There are still a few more areas that need addressing but for the most part it isn't critical since our first public release is just going to be a tech demo.
It was also decided that instead of going for the normal look of realism that overall we should try and do something fun. Now that's a novel idea if you ask me. What that means then is that the look were shooting for is more of a nintendo-esque feel. This will prove most interesting sense I will have to design some over the top characters and matching game levels....time will tell.
It was also decided that instead of going for the normal look of realism that overall we should try and do something fun. Now that's a novel idea if you ask me. What that means then is that the look were shooting for is more of a nintendo-esque feel. This will prove most interesting sense I will have to design some over the top characters and matching game levels....time will tell.
0
Sign in to follow this
Followers
0
2 Comments
Recommended Comments
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now