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More shots of Purity (56K MUST DIE)

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Lighting would work if I could figure out how to get the normals properly assigned for my individual GL_QUADS. More on this later.

I also made a postmortem for CSRPG2. If I get more time, I might do an even longer one with pictures and the like and offer it to GDNet as some sort of article. Hopefully I would then make it with some sort of introspection and interview section.
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