Jump to content
  • Advertisement

Ubik

Sign in to follow this  
  • entries
    101
  • comments
    122
  • views
    58496

glOrtho()

Sign in to follow this  
Will F

186 views

Just when I thought I was beginning to get the hang of OpenGL, I tried switching my app over to orthographic perspective. I've come to the conclusion that my understanding of glOrtho() doesn't match the reality of what the function actually does.

I also hacked together a md2 loader, so at least the day wasn't a total waste. It still needs a lot of work, but considering how little work I put into it, I was pleasantly surprised that it actually displayed a model on the screen.

I also need to get myself an avatar, not sure why I keep putting it off.
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!