Today, I finished 2 things that were really bothering me about A20.
Thing #1: Controls
I finally got the beginners controls working (took lots longer than expected). Now the fighter behaves more... "user-friendly". It can no longer stall, it turns a lot sharper, and I added an air brake so you can slow the plane down on strafing runs and dogfights. For all you guys hwo finally got used to the advanced controls for A20 (all 3 of you), the switch to the beginner setting is really easy, and I find myself prefering it over advanced now, but I'll let you guys decide when I release the update.
Thing #2: Flak
The flak fires bullets now, and I think it really kicks ass. It gets pretty intense when 2 or 3 flak cannons are firing at you, and you have a MIG you're trying to fight. There's one part in the level I made for testing where there are 4 medium flak bunkers in a row, and flying through them can be pretty hectic, it looks like the trench run in star wars. Unfortunately, the effect is lost when not in motion, so the screenshots at the bottom of this post don't really show the "coolness" of the flak.
Well, thats all I really did today, so I'll leave you guys to ogle(I hope ;D) at these screenies I made today.
Dogfighting a MIG-X3 and being shot at by flak
Attacking a light flak bunker
Random Screen of the Day: Attacking the poor islandfolk
Mark's Texture of the DayF-4E Phantom II (Air Force)
Peace out, and dont forget to try Flak Defender[grin]