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The editor is born

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Well, lots of Win32 fun this last weekend. "Why not MFC?", you ask. I hate dealing with MFC to be frank. I enjoy the simplicity of Win32. The most complex thing about it would be...well...nothing.

This screenie just shows a basic block layout scheme along with the tool window. I forgot to checkin the boarder textures, but you can set those along with the background. Next up (I think tonight) I'm going to work on exporting and importing levels.

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