Productivity!
So, the weekened went well and was extreamly productive.
Here are a few things that were accomplished:
Fixed State Clearing/Restoration
Integrated 14 of the 20 new item graphics for artifacts
Made doors block when a character is in them, and gave them blocked sounds
Made map transition 'portals' much easier to use
Integrated Version3 of the revised dialogue
A whole lotta testing =D
While im doing all this testing, zac is taking a slew of screen shots which will be for the website.
Thankfully the bugs seems to be getting progressively less, and my screams are becoming more infrequent.
As things are I would say the begining of the game is pretty well tested as of now.
RantOn=true;
It is unfortunate that when signifigant patches come out, it invalidates previously saved games.
Most of the testers have seemed to be pretty intollerant of this.
But I have little love for people who get to play MW both Ahead of Time and free, and still find it okay to complain that they have to start over when we fix bugs.
In light of this we may be switching to purely internal and physical testing, I feel it may be a bit too easy for internet folk to gripe about beta quality as if they actually paid for it.
There has _also_ been a marked trend in this:
guy1: I really want to test MW!
edi: okay, here it is, please report any bugs.
*never hear from guy1 again*
this urks me to no end, I would say that about 3/4 of the people we have test MW never report a single bug or even feedback.
Again, for these reasons we are likely to cut the internet community out of things unless the trend changes.
RantOn=false;
Here are a few things that were accomplished:
While im doing all this testing, zac is taking a slew of screen shots which will be for the website.
Thankfully the bugs seems to be getting progressively less, and my screams are becoming more infrequent.
As things are I would say the begining of the game is pretty well tested as of now.
RantOn=true;
It is unfortunate that when signifigant patches come out, it invalidates previously saved games.
Most of the testers have seemed to be pretty intollerant of this.
But I have little love for people who get to play MW both Ahead of Time and free, and still find it okay to complain that they have to start over when we fix bugs.
In light of this we may be switching to purely internal and physical testing, I feel it may be a bit too easy for internet folk to gripe about beta quality as if they actually paid for it.
There has _also_ been a marked trend in this:
guy1: I really want to test MW!
edi: okay, here it is, please report any bugs.
*never hear from guy1 again*
this urks me to no end, I would say that about 3/4 of the people we have test MW never report a single bug or even feedback.
Again, for these reasons we are likely to cut the internet community out of things unless the trend changes.
RantOn=false;
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