This is a screenshot of one of my games versus the AI opponent. I spent yesterday improving the AI code. Now the AI will retreat and take cover when it is getting the crap kicked out of it. This makes for more depth rather than just fighting an AI who blindly charges at you, although in some part this is what it does. However, this is not to say that the AI isn't a challange.
Oh by the way, I plan to get a real artist for the game soon, so bare with me.