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Objects, objects everywhere!

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Etherstar

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So yeah, still working on creating my entity objects and their associated data and functions. Holy crap, I never realized how many classes, structs, and enum's I would need to pull this off. Since this is my first time writing something this big...and first time using a pure OO language I'm questioning my program designs desicions at every turn.

I thought OO was supposed to make things easy :-p
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Quote:
I thought OO was supposed to make things easy :-p


Heh. Common misconception there. OO is just another way of looking at things, another paradigm if you will. It is not necessarily simpler or easier, and in fact can offer up complexity far above and beyond 'standard' procedural programming approaches.

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