Now I admit, this journal entry doesn't have much content, so maybe its not very entertaining. Maybe you'd like some context; I'll introduce myself. I'm a programmer/artist coding in C and modelling in Wings3D. I've been working on an adventure game for the past six months. I've been focusing on engine programming thus far and, although I've got over 14,000 lines, I'm just now finishing up text rendering. When the engine matures, I hope to release it under the zlib license (hold me to this, in case I try to change my mind). The game itself is a commercial project and will hopefully be released as shareware, if it gets finished.
In the coming days, you can expect steady code progress updates as well as WIP models and character designs once in a while.