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So I finally bit the bullet...

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...and bought a GDNet+ membership. It was hard to justify until I realized that I could pay it off by working 2 hours of overtime. [grin] Now that I'm here, you can expect countless hours of entertainment ecstasy!!

Now I admit, this journal entry doesn't have much content, so maybe its not very entertaining. Maybe you'd like some context; I'll introduce myself. I'm a programmer/artist coding in C and modelling in Wings3D. I've been working on an adventure game for the past six months. I've been focusing on engine programming thus far and, although I've got over 14,000 lines, I'm just now finishing up text rendering. When the engine matures, I hope to release it under the zlib license (hold me to this, in case I try to change my mind). The game itself is a commercial project and will hopefully be released as shareware, if it gets finished.

In the coming days, you can expect steady code progress updates as well as WIP models and character designs once in a while.
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Welcome to Journal Land indeed, and I'm suprised I didn't get to you first. Rate++ all the way, man. Maybe if you're chill enough, you'll get to roll with my crew. Ha ha haaa... just kidding... but no, really.

If you want your journal to be popular, here are the three keys...

Post lots of pictars. Nobody wants to read your stuff w1th0ut teh p1kt4rZ!

Post alot about whatever project you're involved with. Try to give people insight as to the details of what you are doing while using as little code as possible. Remember, this is a journal, not a tutorial.

It's alright to get personal, and even be liberal about talking about the many details of your life. I know I do. But remember, nobody wants to sit back and load 20 pictures of you and your sister's boyfriend with dreadlocks pretending to eat a cat and trying to pass the dude off as yourself (little nudge, you know who you are... kidding, you're my main man) in dire hopes that you'll write a few sentances about your game project. Especially if you're new to the crew, cause (to be blunt) no one realy cares enough about you yet ;D.

Anyhow, a sincere welcome, and have a great time!


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Welcome to journal land++.

Your game sounds interesting, screenshots of whatever you're working on aren't required, but are always appreciated.

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....I'm suprised I didn't get to you first

I'm taking over your territory! Muaha ;)

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Welcome to GDNet+! SEIG HEIL!

Did they let you into the secret forums?

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Wow thanks everybody for the warm welcome!! Pictures == popular; I'll remember that. I should have my first real screenshot ready in a couple days as soon as text rendering is implemented. Then I'll be coding my GUI with custom widgets and fallback native look-and-feel (using off-screen rendering and capturing of controls).

Secret forums? I had heard rumours but I didn't see any listed on the forum page.

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