Advertisement Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Beginning my RPG project

Sign in to follow this  


NOTE: This journal is empty because I'm turning over a new leaf. I wasn't too impressed with my old stuff, as I intend for this journal to be somewhat of a portfolio with the occasional rant, and the old stuff was ugly.

If you missed the previous entries, I am working on a 2D role-playing game in the vein of Chrono Trigger. It will probably run in a 320 * 240 resolution with 8-bit color, for entirely stylistic reasons (I believe that less realistic graphics add imagination).

I'm programming the game engine now. The current part of it that I'm programming is the Image class. The image class is designed to wrap SDL_Surface* and add Saving, Loading, and Displaying. I have already created the savers. I also created my own uncompressed image format called .aipb .

I will update this with any progress.
Sign in to follow this  


Recommended Comments

Sounds like fun! It also sounds a lot like what I am trying do (although I am aiming for the simpler "Dragon Warrior" style game)

Keep us updated to your progress!

Share this comment

Link to comment
Thanks, I will! Also, I love Dragon Warrior so I'll be checking the showcase every now and then for yours :)

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!