Screen Shot #4: Minimap with Gameboard Underneath
And because of the way I structured all of the graphics rendering classes, I use the same board, and render it two times in a different renderer, once for the board, and once for the minimap. The tileset and coordinate space is all that differs. Neat.
I am coming to realize that the token in CyberBox looks like a marshmallow. Of course, in the original, it was a circle, so even a marshmallow is an improvement.