Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    2
  • comments
    10
  • views
    2529


8 Comments


Recommended Comments

Sometimes. Helps if you get in the habit of posting pretty pictures. People like looking at cool screenshots. [grin]

Share this comment


Link to comment
Yesss, they certainly do get read a lot - something to do with content being particularly useful [wink]

Welcome to journal land also!..here be a +

Share this comment


Link to comment
Welcome to Journal Land indeed, and I'm suprised I didn't get to you first. Rate++ all the way, man. Maybe if you're chill enough, you'll get to roll with my crew. Ha ha haaa... just kidding... but no, really.

If you want your journal to be popular, here are the three keys...

Post lots of pictars. Nobody wants to read your stuff w1th0ut teh p1kt4rZ!

Post alot about whatever project you're involved with. Try to give people insight as to the details of what you are doing while using as little code as possible. Remember, this is a journal, not a tutorial.

It's alright to get personal, and even be liberal about talking about the many details of your life. I know I do. But remember, nobody wants to sit back and load 20 pictures of you and your sister's boyfriend with dreadlocks pretending to eat a cat and trying to pass the dude off as yourself (little nudge, you know who you are... kidding, you're my main man) in dire hopes that you'll write a few sentances about your game project. Especially if you're new to the crew, cause (to be blunt) no one realy cares enough about you yet ;D.

Anyhow, a sincere welcome, and have a great time!

-IV

Share this comment


Link to comment
Welcome to journal land!!!!! Ratings++;.... And yes, people read these. Some of the best content on GameDev is presented in the journals!

Share this comment


Link to comment
Quote:
But remember, nobody wants to sit back and load 20 pictures of you and your sister's boyfriend with dreadlocks pretending to eat a cat and trying to pass the dude off as yourself (little nudge, you know who you are... kidding, you're my main man) in dire hopes that you'll write a few sentances about your game project.

Speak for yourself, dude.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!