Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    26
  • comments
    39
  • views
    8369

Well I went and did it. . . should've known!

Sign in to follow this  
gav86

218 views

I knew this would happen . ..

I got sidetracked with something else and havent touched anything programming related for a few weeks...

*bangs head against wall*

Can anyone recommend me some kind of supplement to increase concentration?

Oh before I lost interest though I did successfully go through an SDL tutorial . . at which point I decided my C++ is finally good enough to go for directX - I dont see the point in learning too much SDL as none of my game ideas really work in 2D..

So I've started on directX, I've just made my blank window display a blue background :O

The major point is it all makes sense to me now, whereas before it was just meaningless code.


Time to get serious now!

I'll be working through "Beginning game engine programming" - as i'd prefer a base-up knowledge of things.

So making games is a long way off for now . . .
I dunno .. maybe directX tetris and such . . but even that could wait until i've got a basic engine built. .

Anyway . . .. Lets see how long i last this time before i get distracted. .
Sign in to follow this  


2 Comments


Recommended Comments

Sounds like you are headed on the right track although I wouldn't necessarily recommend designing an engine as your first task.

IMO, I think it's better to make those games like Tetris, Breakout, or Pong first to get a basic feel for the flow of a game. Sure, they will use non-reusable proprietary "engines" but you learn basic principles of making a game that reading a book may not be able to teach you. Also, jumping into engine development right off the bat may bore you a bit because there is a lot of work done with little to show.

If you begin making a game instead, you will be able to toy around with collision detection, texturing, cameras, lighting, etc. Don't get me wrong, you would get there eventually if you were to develop the engine, but I think it might bore/confuse you up until that point.

Anyway, just some thoughts. Good luck either way!

-NoMonkey

Share this comment


Link to comment
Good point actually. . . I think you're probably right considering how my attention span is these days...

I've been training myself back into nerd-mode though! - It's been a while. . .and alot of beer has been drunk between now and the good ole' days of sitting in front of the keyboard 24/7. .. but I'm starting to go pale again and expecting a full "recovery" soon :)

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!